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Tuesday, January 9, 2018
Sunday, December 10, 2017
PHP and AJAX
Test4.php:
<?php
$q=$_GET['q'];
$c=new mysqli("localhost","root","naina","nearur");
if($c->connect_error){
die("eror : ".$c->connect_error);
}else{
$sql="Select * from bank";
$result=$c->query($sql);
$h="";
if($result->num_rows>0){
while ($row=$result->fetch_assoc()) {
$n=$row['userid'];
if(stristr($q, substr($n, 0,strlen($q)))){
if($h == ""){
$h=$n;
}else{
$h.=" , ".$n;
}
}
}
echo $h;
}
}
?>
Test4.html:
<html>
<head>
<title></title>
<script type="text/javascript">
function show(){
alert("hello");
}
</script>
<script>
function showHint(str) {
if(str.length==0){
document.getElementById("h").innerHTML="";
}else{
var xmlhttp = new XMLHttpRequest();
xmlhttp.onreadystatechange = function() {
if (this.readyState == 4 && this.status == 200) {
document.getElementById("h").innerHTML = this.responseText;
}
};
xmlhttp.open("GET", "test4.php?q=" + str, true);
xmlhttp.send();
/*var xml=new XMLHttpRequest();
xml.onreadystatechange=function(){
if(this.readyState==4 && this.status==200){
alert("hello");
document.getElementById.("h").innerHTML=this.responseText;
}
};
xml.open("POST","test4.php",true);
xml.setRequestHeader("Content-type","application/x-www-form-urlencoded");
xml.send("q="+str);*/
}
}
</script>
</head>
<body>
<form>
<input type="text" onkeyup="showHint(this.value)">
</form>
<p id="h">Suggestions</p>
</body>
</html>
<?php
$q=$_GET['q'];
$c=new mysqli("localhost","root","naina","nearur");
if($c->connect_error){
die("eror : ".$c->connect_error);
}else{
$sql="Select * from bank";
$result=$c->query($sql);
$h="";
if($result->num_rows>0){
while ($row=$result->fetch_assoc()) {
$n=$row['userid'];
if(stristr($q, substr($n, 0,strlen($q)))){
if($h == ""){
$h=$n;
}else{
$h.=" , ".$n;
}
}
}
echo $h;
}
}
?>
Test4.html:
<html>
<head>
<title></title>
<script type="text/javascript">
function show(){
alert("hello");
}
</script>
<script>
function showHint(str) {
if(str.length==0){
document.getElementById("h").innerHTML="";
}else{
var xmlhttp = new XMLHttpRequest();
xmlhttp.onreadystatechange = function() {
if (this.readyState == 4 && this.status == 200) {
document.getElementById("h").innerHTML = this.responseText;
}
};
xmlhttp.open("GET", "test4.php?q=" + str, true);
xmlhttp.send();
/*var xml=new XMLHttpRequest();
xml.onreadystatechange=function(){
if(this.readyState==4 && this.status==200){
alert("hello");
document.getElementById.("h").innerHTML=this.responseText;
}
};
xml.open("POST","test4.php",true);
xml.setRequestHeader("Content-type","application/x-www-form-urlencoded");
xml.send("q="+str);*/
}
}
</script>
</head>
<body>
<form>
<input type="text" onkeyup="showHint(this.value)">
</form>
<p id="h">Suggestions</p>
</body>
</html>
Using Json in AJAX Application
Test.php file:
<?php
$c=new mysqli("localhost","root","naina","nearur");
$obj = json_decode($_POST["v"], false);
$sql="Select * from ".$obj->table;
$result=$c->query($sql);
if($result->num_rows>0){
$r = $result->fetch_all(MYSQLI_ASSOC);//{
// $s .="<tr><td>".$r["name"]."</td><td>".$r["userid"]."</td></tr>";
//}
//$s .="</table>";
echo json_encode($r);
}else{
echo "0 rows";
}
?>
Test.html:
<html>
<head>
<title>WT</title>
<script type="text/javascript">
function g (a) {
var my={"table":a};
var json=JSON.stringify(my);
var xml=new XMLHttpRequest();
xml.onreadystatechange=function(){
if(this.readyState==4&& this.status==200){
var rjson=JSON.parse(this.responseText);
txt="<table border='1'>";//<tr><th>ID</th><th>Name</th><th>Email</th><th>Roll</th><th>Gender</th><th>PINCODE</th><th>Mobile</th></tr>";
for(x in rjson){
txt+="<tr>";
for (h in rjson[x]) {
txt+="<td>"+rjson[x][h]+"</td>";
}
txt+="</tr>";
}
document.getElementById("d").innerHTML=txt;
}
};
xml.open("POST","test.php",true);
xml.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
xml.send("v="+json);
}
</script>
</head>
<body>
<select onchange="g(this.value)" size="1">
<option>.....Select....</option>
<option>Users</option>
<option>Bank</option>
<option>Auri</option>
<option>Student</option>
<option>Employees</option>
</select>
<p id="d">Here</p>
</body>
</html>
<?php
$c=new mysqli("localhost","root","naina","nearur");
$obj = json_decode($_POST["v"], false);
$sql="Select * from ".$obj->table;
$result=$c->query($sql);
if($result->num_rows>0){
$r = $result->fetch_all(MYSQLI_ASSOC);//{
// $s .="<tr><td>".$r["name"]."</td><td>".$r["userid"]."</td></tr>";
//}
//$s .="</table>";
echo json_encode($r);
}else{
echo "0 rows";
}
?>
Test.html:
<html>
<head>
<title>WT</title>
<script type="text/javascript">
function g (a) {
var my={"table":a};
var json=JSON.stringify(my);
var xml=new XMLHttpRequest();
xml.onreadystatechange=function(){
if(this.readyState==4&& this.status==200){
var rjson=JSON.parse(this.responseText);
txt="<table border='1'>";//<tr><th>ID</th><th>Name</th><th>Email</th><th>Roll</th><th>Gender</th><th>PINCODE</th><th>Mobile</th></tr>";
for(x in rjson){
txt+="<tr>";
for (h in rjson[x]) {
txt+="<td>"+rjson[x][h]+"</td>";
}
txt+="</tr>";
}
document.getElementById("d").innerHTML=txt;
}
};
xml.open("POST","test.php",true);
xml.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
xml.send("v="+json);
}
</script>
</head>
<body>
<select onchange="g(this.value)" size="1">
<option>.....Select....</option>
<option>Users</option>
<option>Bank</option>
<option>Auri</option>
<option>Student</option>
<option>Employees</option>
</select>
<p id="d">Here</p>
</body>
</html>
Saturday, November 11, 2017
Kruskal's Algoritm DAA
Question: Write a program to find the minimum cost of connecting all the engineering colleges in
your state using Kruskal's algorithm.
Code:
Code:
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
public class Kruskal {
static class edge{
int distance,s,d;
public edge(int distance, int s, int d) {
this.distance = distance;
this.s = s;
this.d = d;
}
@Override public String toString() {
return "edge{" +
"distance=" + distance +
", s=" + s +
", d=" + d +
'}';
}
}
public static void main(String[] nt){
int graph[][]= {{0, 2, 0, 6, 0},
{2, 0, 3, 8, 5},
{0, 3, 0, 0, 7},
{6, 8, 0, 0, 9},
{0, 5, 7, 9, 0},
};
boolean[] visited=new boolean[graph.length];
ArrayList<edge>edgeArrayList=new ArrayList<>();
for(int i=0;i<graph.length;i++){
visited[i]=false;
for(int x=0;x<graph[i].length;x++){
if(graph[i][x]!=0){
edgeArrayList.add(new edge(graph[i][x],i,x));
}
}
}
Collections.sort(edgeArrayList, new Comparator<edge>() {
@Override public int compare(edge edge, edge t1) {
return edge.distance-t1.distance;
}
});
int count=0;
edge edgenow;
int min=0;
while (count!=graph.length-1){
edgenow=edgeArrayList.get(0);
edgeArrayList.remove(0);
if(visited[edgenow.d]==false || visited[edgenow.s]==false){
min+=edgenow.distance;
System.out.println((edgenow.s+1)+" -> "+(edgenow.d+1)+" : "+edgenow.distance);
visited[edgenow.d]=true;
visited[edgenow.s]=true;
count++;
}
}
System.out.println("Cost is : "+min);
}
}
Output:
Dijkstra’s algorithm.
Question: Write a program to find shortest path from your home to college using Dijkstra’s
algorithm.
Code:
Code:
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
public class Dijkstras {
static class vertex{
int distance;
boolean visited;
int no;
int previous;
@Override public String toString() {
return "vertex{" +
"distance=" + distance +
", visited=" + visited +
", no=" + (no+1) +
", previous=" + (previous+1) +
'}';
}
public vertex(int distance, boolean visited, int no, int previous) {
this.distance = distance;
this.visited = visited;
this.no = no;
this.previous = previous;
}
}
public static void main(String[] nt){
ArrayList<vertex> arrayList=new ArrayList<>();
ArrayList<vertex> result=new ArrayList<>();
/* int graph[][] = new int[][]{{0, 4, 0, 0, 0, 0, 0, 8, 0}, {4, 0, 8, 0, 0, 0, 0, 11, 0}, {0, 8, 0, 7, 0, 4, 0, 0, 2}, {0, 0, 7, 0, 9, 14, 0, 0, 0}, {0, 0, 0, 9, 0, 10, 0, 0, 0}, {0, 0, 4, 14, 10, 0, 2, 0, 0}, {0, 0, 0, 0, 0, 2, 0, 1, 6}, {8, 11, 0, 0, 0, 0, 1, 0, 7}, {0, 0, 2, 0, 0, 0, 6, 7, 0} }; */ int[][] graph={{0,4,8,0,0},{0,0,5,8,10},{0,4,0,0,3},{0,0,0,0,6},{0,0,0,7,0}};
for (int i=0;i<graph.length;i++){
arrayList.add(new vertex(Integer.MAX_VALUE,false,i,Integer.MAX_VALUE));
}
arrayList.get(0).distance=0;
arrayList.get(0).previous=0;
Comparator<vertex> com=new Comparator<vertex>() {
@Override public int compare(vertex vertex, vertex t1) {
return vertex.distance-t1.distance;
}
};
vertex poped;
while (arrayList.size()!=0){
Collections.sort(arrayList,com);
poped=arrayList.get(0);
arrayList.remove(0);
if(poped.visited==false){
for (int i=0;i<graph[poped.no].length;i++){
if(graph[poped.no][i]!=0&& find(arrayList,i)!=Integer.MAX_VALUE){
int x=find(arrayList,i);
if(graph[poped.no][i]+poped.distance<arrayList.get(x).distance){
arrayList.get(x).distance=graph[poped.no][i]+poped.distance;
arrayList.get(x).previous=poped.no;
}
}
}
poped.visited=true;
result.add(poped);
}
}
Comparator<vertex>comp2=new Comparator<vertex>() {
@Override public int compare(vertex vertex, vertex t1) {
return vertex.no-t1.no;
}
};
Collections.sort(result,comp2);
for(int i=0;i<result.size();i++){
System.out.println(result.get(i).toString());
}
}
static int find(ArrayList<vertex> arrayList,int n){
int i=Integer.MAX_VALUE;
for (int x=0;x<arrayList.size();x++){
if(arrayList.get(x).no==n){
return x;
}
}
return i;
}
}
Output:
Sunday, November 5, 2017
Sutherland PolyGon CLipping
Code:
#include<iostream.h>
#include<conio.h>
#include<graphics.h>
#define round(a) ((int)(a+0.5))
int k;
float xmin,ymin,xmax,ymax,arr[20],m;
void clipl(float x1,float y1,float x2,float y2)
{
if(x2-x1)
m=(y2-y1)/(x2-x1);
else
m=100000;
if(x1 >= xmin && x2 >= xmin)
{
arr[k]=x2;
arr[k+1]=y2;
k+=2;
}
if(x1 < xmin && x2 >= xmin)
{
arr[k]=xmin;
arr[k+1]=y1+m*(xmin-x1);
arr[k+2]=x2;
arr[k+3]=y2;
k+=4;
}
if(x1 >= xmin && x2 < xmin)
{
arr[k]=xmin;
arr[k+1]=y1+m*(xmin-x1);
k+=2;
}
}
void clipt(float x1,float y1,float x2,float y2)
{
if(y2-y1)
m=(x2-x1)/(y2-y1);
else
m=100000;
if(y1 <= ymax && y2 <= ymax)
{
arr[k]=x2;
arr[k+1]=y2;
k+=2;
}
if(y1 > ymax && y2 <= ymax)
{
arr[k]=x1+m*(ymax-y1);
arr[k+1]=ymax;
arr[k+2]=x2;
arr[k+3]=y2;
k+=4;
}
if(y1 <= ymax && y2 > ymax)
{
arr[k]=x1+m*(ymax-y1);
arr[k+1]=ymax;
k+=2;
}
}
void clipr(float x1,float y1,float x2,float y2)
{
if(x2-x1)
m=(y2-y1)/(x2-x1);
else
m=100000;
if(x1 <= xmax && x2 <= xmax)
{
arr[k]=x2;
arr[k+1]=y2;
k+=2;
}
if(x1 > xmax && x2 <= xmax)
{
arr[k]=xmax;
arr[k+1]=y1+m*(xmax-x1);
arr[k+2]=x2;
arr[k+3]=y2;
k+=4;
}
if(x1 <= xmax && x2 > xmax)
{
arr[k]=xmax;
arr[k+1]=y1+m*(xmax-x1);
k+=2;
}
}
void clipb(float x1,float y1,float x2,float y2)
{
if(y2-y1)
m=(x2-x1)/(y2-y1);
else
m=100000;
if(y1 >= ymin && y2 >= ymin)
{
arr[k]=x2;
arr[k+1]=y2;
k+=2;
}
if(y1 < ymin && y2 >= ymin)
{
arr[k]=x1+m*(ymin-y1);
arr[k+1]=ymin;
arr[k+2]=x2;
arr[k+3]=y2;
k+=4;
}
if(y1 >= ymin && y2 < ymin)
{
arr[k]=x1+m*(ymin-y1);
arr[k+1]=ymin;
k+=2;
}
}
void main()
{
int gdriver=DETECT,gmode,n,poly[20];
float xi,yi,xf,yf,polyy[20];
clrscr();
cout<<"Coordinates of rectangular clip window :\nxmin,ymin :";
cin>>xmin>>ymin;
cout<<"xmax,ymax :";
cin>>xmax>>ymax;
cout<<"\n\nPolygon to be clipped :\nNumber of sides :";
cin>>n;
cout<<"Enter the coordinates :";
for(int i=0;i < 2*n;i++)
cin>>polyy[i];
polyy[i]=polyy[0];
polyy[i+1]=polyy[1];
for(i=0;i < 2*n+2;i++)
poly[i]=round(polyy[i]);
initgraph(&gdriver,&gmode,"C:\\TURBOC3\\BGI");
setcolor(RED);
rectangle(xmin,ymax,xmax,ymin);
cout<<"\t\tUNCLIPPED POLYGON";
setcolor(WHITE);
fillpoly(n,poly);
getch();
cleardevice();
k=0;
for(i=0;i < 2*n;i+=2)
clipl(polyy[i],polyy[i+1],polyy[i+2],polyy[i+3]);
n=k/2;
for(i=0;i < k;i++)
polyy[i]=arr[i];
polyy[i]=polyy[0];
polyy[i+1]=polyy[1];
k=0;
for(i=0;i < 2*n;i+=2)
clipt(polyy[i],polyy[i+1],polyy[i+2],polyy[i+3]);
n=k/2;
for(i=0;i < k;i++)
polyy[i]=arr[i];
polyy[i]=polyy[0];
polyy[i+1]=polyy[1];
k=0;
for(i=0;i < 2*n;i+=2)
clipr(polyy[i],polyy[i+1],polyy[i+2],polyy[i+3]);
n=k/2;
for(i=0;i < k;i++)
polyy[i]=arr[i];
polyy[i]=polyy[0];
polyy[i+1]=polyy[1];
k=0;
for(i=0;i < 2*n;i+=2)
clipb(polyy[i],polyy[i+1],polyy[i+2],polyy[i+3]);
for(i=0;i < k;i++)
poly[i]=round(arr[i]);
if(k)
fillpoly(k/2,poly);
setcolor(RED);
rectangle(xmin,ymax,xmax,ymin);
cout<<"\tCLIPPED POLYGON";
getch();
closegraph();
}
Output:
This Program is taken from pracspedia.com we at gndecprogramming do not believe in copying but this is done because of less time.....
#include<iostream.h>
#include<conio.h>
#include<graphics.h>
#define round(a) ((int)(a+0.5))
int k;
float xmin,ymin,xmax,ymax,arr[20],m;
void clipl(float x1,float y1,float x2,float y2)
{
if(x2-x1)
m=(y2-y1)/(x2-x1);
else
m=100000;
if(x1 >= xmin && x2 >= xmin)
{
arr[k]=x2;
arr[k+1]=y2;
k+=2;
}
if(x1 < xmin && x2 >= xmin)
{
arr[k]=xmin;
arr[k+1]=y1+m*(xmin-x1);
arr[k+2]=x2;
arr[k+3]=y2;
k+=4;
}
if(x1 >= xmin && x2 < xmin)
{
arr[k]=xmin;
arr[k+1]=y1+m*(xmin-x1);
k+=2;
}
}
void clipt(float x1,float y1,float x2,float y2)
{
if(y2-y1)
m=(x2-x1)/(y2-y1);
else
m=100000;
if(y1 <= ymax && y2 <= ymax)
{
arr[k]=x2;
arr[k+1]=y2;
k+=2;
}
if(y1 > ymax && y2 <= ymax)
{
arr[k]=x1+m*(ymax-y1);
arr[k+1]=ymax;
arr[k+2]=x2;
arr[k+3]=y2;
k+=4;
}
if(y1 <= ymax && y2 > ymax)
{
arr[k]=x1+m*(ymax-y1);
arr[k+1]=ymax;
k+=2;
}
}
void clipr(float x1,float y1,float x2,float y2)
{
if(x2-x1)
m=(y2-y1)/(x2-x1);
else
m=100000;
if(x1 <= xmax && x2 <= xmax)
{
arr[k]=x2;
arr[k+1]=y2;
k+=2;
}
if(x1 > xmax && x2 <= xmax)
{
arr[k]=xmax;
arr[k+1]=y1+m*(xmax-x1);
arr[k+2]=x2;
arr[k+3]=y2;
k+=4;
}
if(x1 <= xmax && x2 > xmax)
{
arr[k]=xmax;
arr[k+1]=y1+m*(xmax-x1);
k+=2;
}
}
void clipb(float x1,float y1,float x2,float y2)
{
if(y2-y1)
m=(x2-x1)/(y2-y1);
else
m=100000;
if(y1 >= ymin && y2 >= ymin)
{
arr[k]=x2;
arr[k+1]=y2;
k+=2;
}
if(y1 < ymin && y2 >= ymin)
{
arr[k]=x1+m*(ymin-y1);
arr[k+1]=ymin;
arr[k+2]=x2;
arr[k+3]=y2;
k+=4;
}
if(y1 >= ymin && y2 < ymin)
{
arr[k]=x1+m*(ymin-y1);
arr[k+1]=ymin;
k+=2;
}
}
void main()
{
int gdriver=DETECT,gmode,n,poly[20];
float xi,yi,xf,yf,polyy[20];
clrscr();
cout<<"Coordinates of rectangular clip window :\nxmin,ymin :";
cin>>xmin>>ymin;
cout<<"xmax,ymax :";
cin>>xmax>>ymax;
cout<<"\n\nPolygon to be clipped :\nNumber of sides :";
cin>>n;
cout<<"Enter the coordinates :";
for(int i=0;i < 2*n;i++)
cin>>polyy[i];
polyy[i]=polyy[0];
polyy[i+1]=polyy[1];
for(i=0;i < 2*n+2;i++)
poly[i]=round(polyy[i]);
initgraph(&gdriver,&gmode,"C:\\TURBOC3\\BGI");
setcolor(RED);
rectangle(xmin,ymax,xmax,ymin);
cout<<"\t\tUNCLIPPED POLYGON";
setcolor(WHITE);
fillpoly(n,poly);
getch();
cleardevice();
k=0;
for(i=0;i < 2*n;i+=2)
clipl(polyy[i],polyy[i+1],polyy[i+2],polyy[i+3]);
n=k/2;
for(i=0;i < k;i++)
polyy[i]=arr[i];
polyy[i]=polyy[0];
polyy[i+1]=polyy[1];
k=0;
for(i=0;i < 2*n;i+=2)
clipt(polyy[i],polyy[i+1],polyy[i+2],polyy[i+3]);
n=k/2;
for(i=0;i < k;i++)
polyy[i]=arr[i];
polyy[i]=polyy[0];
polyy[i+1]=polyy[1];
k=0;
for(i=0;i < 2*n;i+=2)
clipr(polyy[i],polyy[i+1],polyy[i+2],polyy[i+3]);
n=k/2;
for(i=0;i < k;i++)
polyy[i]=arr[i];
polyy[i]=polyy[0];
polyy[i+1]=polyy[1];
k=0;
for(i=0;i < 2*n;i+=2)
clipb(polyy[i],polyy[i+1],polyy[i+2],polyy[i+3]);
for(i=0;i < k;i++)
poly[i]=round(arr[i]);
if(k)
fillpoly(k/2,poly);
setcolor(RED);
rectangle(xmin,ymax,xmax,ymin);
cout<<"\tCLIPPED POLYGON";
getch();
closegraph();
}
Output:
This Program is taken from pracspedia.com we at gndecprogramming do not believe in copying but this is done because of less time.....
Mid Point Eclipse Drawing Algoritm
Code:
#include<stdio.h>
#include<conio.h>
#include<graphics.h>
#include<math.h>
void disp();
float x,y;
int xc,yc;
void main()
{
int gd=DETECT,gm;
int a,b;
float p1,p2;
clrscr();
initgraph(&gd,&gm,"");
scanf("%d%d",&xc,&yc);
scanf("%d%d",&a,&b);
x=0;y=b;
disp();
p1=(b*b)-(a*a*b)+(a*a)/4;
while((2.0*b*b*x)<=(2.0*a*a*y))
{
x++;
if(p1<=0)
p1=p1+(2.0*b*b*x)+(b*b);
else
{
y--;
p1=p1+(2.0*b*b*x)+(b*b)-(2.0*a*a*y);
}
disp();
x=-x;
disp();
x=-x;
}
x=a;
y=0;
disp();
p2=(a*a)+2.0*(b*b*a)+(b*b)/4;
while((2.0*b*b*x)>(2.0*a*a*y))
{
y++;
if(p2>0)
p2=p2+(a*a)-(2.0*a*a*y);
else
{
x--;
p2=p2+(2.0*b*b*x)-(2.0*a*a*y)+(a*a);
}
disp();
y=-y;
disp();
y=-y;
}
getch();
closegraph();
}
void disp()
{
putpixel(xc+x,yc+y,10);
putpixel(xc-x,yc+y,10);
putpixel(xc+x,yc-y,10);
putpixel(xc+x,yc-y,10);
}
Output:
This Program is Taken from Studentcpu.com, We at gndecprogramming donot believe in copying but this time we did it because of less time .....
#include<stdio.h>
#include<conio.h>
#include<graphics.h>
#include<math.h>
void disp();
float x,y;
int xc,yc;
void main()
{
int gd=DETECT,gm;
int a,b;
float p1,p2;
clrscr();
initgraph(&gd,&gm,"");
scanf("%d%d",&xc,&yc);
scanf("%d%d",&a,&b);
x=0;y=b;
disp();
p1=(b*b)-(a*a*b)+(a*a)/4;
while((2.0*b*b*x)<=(2.0*a*a*y))
{
x++;
if(p1<=0)
p1=p1+(2.0*b*b*x)+(b*b);
else
{
y--;
p1=p1+(2.0*b*b*x)+(b*b)-(2.0*a*a*y);
}
disp();
x=-x;
disp();
x=-x;
}
x=a;
y=0;
disp();
p2=(a*a)+2.0*(b*b*a)+(b*b)/4;
while((2.0*b*b*x)>(2.0*a*a*y))
{
y++;
if(p2>0)
p2=p2+(a*a)-(2.0*a*a*y);
else
{
x--;
p2=p2+(2.0*b*b*x)-(2.0*a*a*y)+(a*a);
}
disp();
y=-y;
disp();
y=-y;
}
getch();
closegraph();
}
void disp()
{
putpixel(xc+x,yc+y,10);
putpixel(xc-x,yc+y,10);
putpixel(xc+x,yc-y,10);
putpixel(xc+x,yc-y,10);
}
Output:
This Program is Taken from Studentcpu.com, We at gndecprogramming donot believe in copying but this time we did it because of less time .....
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